Objective:
I am in the midst of changing careers from my 15+ years in TV post production, where I worked behind the scenes in a fast paced technical environment to make reality television shows. Inspired by the resurgence in the space industry, I returned to school to study aerospace, following my passions and longing for something more.
WORK EXPERIENCE
Millennium Space Systems: Systems Engineering Intern - Summer 2024
Spacecraft command & data handling emulators
Designed an emulator of a flight system, worked closely with harnessing and software engineers
Wrote requirements, testing procedures, and modelled components (SolidWorks)
Worked with subsystem engineers to document signatures, limits, and constraints of the spacecraft for flight operations
Contract Work: Editor / Lead Assistant Editor / Assistant Editor / Graphics (15+ years) - 2007-2024
Editor: Reality TV, Sports pre/post game, cooking shows, comedy shorts
Lead Assistant Editor:
Lead teams of people through ingest of hundreds of terabytes of material for large scale reality TV shows
Built out and was technical support for post infrastructure for several productions: editing, online, storage, LTO
Assistant Editor: Syncing and grouping for multi-cam reality TV shows
Graphics: Design for reality TV and stage performances
Projects
Rocket Project at UCLA
Ares Recovery Systems Lead (Portfolio Page) - 2023-2024
Co-lead a team to design, manufacture, and test a custom-built recovery system for the liquid fueled Ares Rocket.
Shock force calculations done with OSCalc, SolidWorks for parts design, and HSMworks for CNC programming.
In progress: Preparing for multiple test rockets to verify recovery systems and gather data.
Ares Propulsion Engineer - 2023-2024
Working with the propulsion team to assemble test engines and prepare for static fire tests.
Working with ground systems to build and validate test-stand equipment.
Performed water flow tests to check for leaks and calculate drag coefficient values for test stand and engine injector.
Prometheus Recovery Systems Engineer (Portfolio Page) - 2022-2023
Designed custom ejection system and electronics mount (SolidWorks) for separation and parachute deployment.
Worked closely with a team to CNC manufacture the parts, test the system, and integrate with electronics.
Ejection system parts CNC’d from aluminum 6061 (Haas, HSMworks), 3D printed electronics mount.
Personal Project: Star Tracker for Astrophotography (Portfolio Page) - 2022-2023
I custom designed and built a device that precisely tracks a camera with stars in the sky, for long-exposure astrophotography.
Hardware: SolidWorks for designing, wood working by hand, with laser cut components
Electronics: Programmed Arduino software (C++) to run an LCD with button inputs to display and adjust the motor speed
Mid-power Model Rocket (Portfolio Page) - 2023
Custom designed and built a model a rocket with a team
Hardware: designed in SolidWorks, 3D-Printed nose-cone, boat-tail, laser cut fins/bulkheads/centering rings, fiberglass body
Flight achieved Mach 0.7 to 3013ft. Successful parachute recovery of payload (egg) and entire rocket (Motor - G80T-10)
Education
University of California, Los Angeles (UCLA) - Expected December 2024
Aerospace Engineering, B.S. - GPA: 3.6
Video Symphony (Post Production Trade School) - August 2008
Certified Avid Professional, Burbank CA
Milwaukee Area Technical College - June 2007
Associate degree, Television and Video Production, Milwaukee WI
SKILLS
CAD: CSWA SolidWorks Associate: Mechanical Design
Simulation: Ansys Mechanical, Comsol
Testing: Instron
Programming: MATLAB, C++, Mathematica, Visual Studio, Xcode, Arduino
Manufacturing: Experience with Haas CNC, HSMworks CAM, general machining with lathe & mill, 3D printing, laser cutting, wood working, carbon fiber & fiber-glass layup
Additional Skills
Video Production: Large scale video/data management for post, workflow design, camera and audio for on-set production
Technical Support: Video editing software & equipment, camera/audio equipment, PC/MacOS, network/local storage
Creative Skills: 15+ years video editing, graphics, 3D & visual effects. Expert with Avid, Adobe Suite, Resolve, Cinema 4D
People Skills: working with large teams in a fast paced environment, technical support with clients and team members